Confused over ore-to-plates ratio (2024)

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Quax
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Confused over ore-to-plates ratio

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Postby Quax »

I am uterly confused about the input-to-output ration for producing (copper or iron) plates. I'm using the "Factorio Caclulator" by Kirk McDonald which tells me that 2700 ore will result in 2700 plates per minute using 72 electric furnaces. However, when setting this up using expressbelts, which have the exact capacity needed, I barely can fedd 50 furnaces, the other ones will run out of ore.

I checked the Wiki for the details of the electric furnace, learning that one electric furnace will produce 0,625 copper plates per second, thus producing 37,5 plates per minute. So an express belt will be able to feed (2700 / 37,5) 72 furnaces. Which is exactlx my setup.

So what am I doing wrong? Has this something to do with belt compression? And if so, how can I verify whether / achieve that my belts are fully compressed?

Thanks

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Amarula
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Postby Amarula »

Your numbers for express belts and furnaces look right. You can verify your design using /editor mode, placing infinity chests to load the belts with ore and remove/store the output plates. The other element that you haven't described are the mining drills producing the ore. Electric drills produce 0.5 copper/iron ore per second, or 30 per minute. 2700 ore per minute divided by 30 per drill gives a requirement of 90 drills to load the belts...

My own personal Factorio super-power - running out of power.

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astroshak
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Postby astroshak »

15/30/45 items/sec, or 900/1800/2700 items/min. Most people use items/sec, by the way, unless talking science, which is talked about per minute.

For Steel Furnaces (craft speed 2) you need 24/48/72 furnaces to turn a full belt of ore into a full belt of plate.

Electric Furnaces are really there for when you are going to start using modules and beacons. You CAN use them as a replacement for Steel Furnaces but the numbers change big time when you start using beacons and modules, so it would be best to plan for that now if you are using the Electric instead of Steel.

Your belt IS full, right? 50ish furnaces makes it sound as though you are using the red belts (48 furnaces) instead of blue belts (72 furnaces) OR your belt is not full.

As stated by a previous poster, it takes 90 miners at base to full a blue belt with ore. That number decreases with Mining Productivity tech and if you are using Speed Beacons in the miners. The furnace count depends on fully compressed belts.

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quyxkh
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Re: Confused over ore-to-plates ratio

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Postby quyxkh »

If you

can only

can't keep 72 unboosted electric furnaces fed with iron ore you're not supplying a full blue belt of iron ore. That's pretty much all there is to it.

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Confused over ore-to-plates ratio (5)
snap@T5366976=8368x1136+100556+100381.25,z2.jpg (839.5 KiB) Viewed 10308 times

Last edited by quyxkh on Sun Sep 12, 2021 9:07 pm, edited 1 time in total.

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Quax
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Postby Quax »

I'm using the electric furnace in order to avoid the coal supply. And I'm using express belts, so tht is not the problem. I already activated the "show-transport-lines" in the debug settings. When activated, there are white and blue lines shown atop the belts, but I haven't found a information regarding the meaning of the colours.

Furthermore, I'm feeding the belts via train, and I'm using six stack inserters to fill one express belt. Hoewever, I suppose I don't have fully cpmpressed belts. This is my layout. As you can see, I already tried to change the layout in order to have filly compressed belts, but to no success so far, I suppose.

Unloading station:
Confused over ore-to-plates ratio (7)

"show-transport-lines":
(the lines are flickering between white and blue in-game, they are not solid white / blue as shown in the picture)
Confused over ore-to-plates ratio (8)

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disentius
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Postby disentius »

you want to see "show-transport-line-gaps"
But this is not the problem. I can see that you are unloading 8 belts. Show us your furnace setup?

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mrvn
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Postby mrvn »

The stack inserters leave little gaps in the belt when they fetch the next hand. If all inserters do that at the same time I think you get a gap. So what I did is unload unto 6 blue belts (single side only). Then merge them pairwise to get items on both sides. And then merge the three nearly full belts into 2 compressed belts. Just tried something for 30 seconds and this is what I came up with.

Confused over ore-to-plates ratio (12)
unload-blue.png (3.62 MiB) Viewed 10283 times

Apart from the belt merging at the top you see another thing I recommend: unload from parallel stations. You can see that I use no buffer chests because there is a little combinator magic for the bottom station. The inserters only work when the top train is on it's last swing. It will actually become completely empty before items from the bottom train arrive and block the top inserters. That means the bottom stop only unloads while the top stop changes trains. Except when the top train has less than 1k iron ore left it finishes unloading. So together the 2 decider combinator ensure that the stations always change trains at different times. Without that little trick there would be gaps with no train present.

The other thing I see as "wrong" in your setup is the balancer. What for? Just send each blue belt into 72 electric furnaces. Each belt will be consumed at the same rate giving you a perfectly balanced consumption. It will also produce a perfectly balance production of plates on the other end. So you can just load them right back onto trains without balancing. In a perfect world.

Now sometimes sh*t happens. E.g. some player comes by and picks up a few stacks of iron plates causing an imbalance. The way I handle that is maybe suboptimal but so much simpler. Look at the blue belts AFTER they have fed all 72 furnaces. They should be empty by then except when there is an imbalance. On some output belts the iron plates will back up, furnaces will block and some ore will be left over. So merge the belts into one belt (even a yellow belt will do), loop it around the smelter back to the unloading station and then side feed it into all the belts:

Confused over ore-to-plates ratio (13)
balance.png (1005.41 KiB) Viewed 10272 times

I've simulated an imbalance there and you can see that the remaining ore is used to fill in the gaps in the other belts. This brings the whole thing back into balance. But that's really just for when someone interferes with the setup so it gets back to working. It's not instant but fixes the problem over time. The beauty of this is that it works with an unlimited number of blue belts. No need for a 32 lane balancer when you go bigger.

Note: instead of side feeding you can also use priority splitter but then you need blue ones.

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foamy
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Re: Confused over ore-to-plates ratio

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Postby foamy »

Quax wrote:

Sun Sep 12, 2021 2:10 pm

I am uterly confused about the input-to-output ration for producing (copper or iron) plates. I'm using the "Factorio Caclulator" by Kirk McDonald which tells me that 2700 ore will result in 2700 plates per minute using 72 electric furnaces. However, when setting this up using expressbelts, which have the exact capacity needed, I barely can fedd 50 furnaces, the other ones will run out of ore.

I checked the Wiki for the details of the electric furnace, learning that one electric furnace will produce 0,625 copper plates per second, thus producing 37,5 plates per minute. So an express belt will be able to feed (2700 / 37,5) 72 furnaces. Which is exactlx my setup.

So what am I doing wrong? Has this something to do with belt compression? And if so, how can I verify whether / achieve that my belts are fully compressed?

Thanks

Are you getting a full 2700/m out? I ask because if, for example, you stuck a pair of rank 1 speed modules in each of those furnaces, you'd consume all the ore with ~52 furnaces.

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Confused over ore-to-plates ratio (2024)

FAQs

What is the ratio of iron ore to steel? ›

Steel. It takes around 1.6 tons of iron ore to produce one ton of steel.

What is the ratio of smelters to miners? ›

You use as many smelters as needed. A Miner Mk1 on a poor node only produces 30 ore/minute, so you only need 1 smelter (which does 30 ore/minute). A Mk1 miner on a pure node produces 120 ore/minute, and so can feed 4 smelters. Provided you have unlocked the ability to make splitters, and have also unlocked Mk2 belts.

What is the ratio of iron plate to steel in Factorio? ›

Because the recipe for steel contains a ratio of 5 iron : 1 steel, it requires less space to transport once processed. Because of this, it is easier to transport the finished steel instead of smelting the steel where it needs to be used.

What is the ratio of miners to belts in Factorio? ›

As for miners, 1 miner provides 0.5 ore/second so 30 for a yellow belt or 60 for a red.

What percentage of steel is iron ore? ›

Iron ore is the source of primary iron for the world's iron and steel industries. It is therefore essential for the production of steel, which in turn is essential to maintain a strong industrial base. Almost all (98%) iron ore is used in steelmaking.

How do you convert iron ore to metal? ›

To convert iron ore into metallic iron, oxygen and impurities must be removed. This process requires heat and a reducing agent, a substance that combines with the oxygen and releases it from the ore.

What is the ratio of coal to iron ore? ›

In iron production iron ore, co*king coal and limestone are also used. They are required in the ratio of 4:2:1.

What is the formula for the miners rule? ›

The Miner's Rule formula or equation ( D = ∑ i = 1 n n i N i ) estimates the total fatigue damage by summing up the damage fractions for each applied stress level/cycle. If the calculated equals or exceeds 1, the material is considered to have reached its fatigue limit and is likely to fail.

What is the mining ratio? ›

Mining ratio means the amount of bank cubic yards of surface material that must be removed before a ton of coal can be mined.

What is the ratio of pig iron to steel? ›

98% of all iron ore mined, mostly Fe2O3 with a little Fe3O4, is used to produce pig iron, and 99% of pig iron is used to produce steel (the other 1% being used to produce cast iron).

What is the ratio for steel? ›

There are three main raw materials needed to make steel, Iron ore, coal, and scrap steel. The ratio for iron ore, co*king coal, and limestone required in the manufacture of steel is 4:2:1. Steel is a mixture of iron and carbon fused together with one or more other metals or non-metals.

How much iron ore to make pig iron? ›

Typically, it takes 1.6 tonnes of iron ore and around 450kg of co*ke to produce a tonne of pig iron, the raw iron that comes out of a blast furnace.

What is the Sulphur ratio Factorio? ›

The optimal ratio for sulfuric acid production is two chemical plants producing sulfuric acid for every five chemical plants producing sulfur. Two chemical plants producing sulfuric acid can supply 20 chemical plants producing batteries, or 150 assembling machine 3s producing processing units.

What is the ratio of copper plates in Factorio? ›

So for every 1 Red Science, you actually need 1 Copper Plate and 2 Iron Plates. This means when you're building production for Red Science, you'll want to have double the input of Iron Plates being produced because, for every 1 Copper Plate, you'll need 2 Iron plates to make the Iron Gear making it a 2:1 ratio.

How many furnaces do I need for a full belt Factorio? ›

It takes 48 stone furnaces to consume the iron/copper ore on a yellow belt. 15 items/sec * 3.2 sec = 48. If you were to use 50, 72 , 144, or some other number of stone furnaces greater than 48, you will find the ones after the 48th sitting idle, doing nothing for you.

What is the percentage of iron in steel? ›

With that said, most types of steel contain about 1% carbon and 97% iron, with the remaining 2% consisting of trace elements and impurities. The amount of carbon will affect the steel's physical properties. Generally speaking, the greater the concentration of carbon, the stronger and harder the steel is.

How do you convert iron to steel? ›

To make steel, the iron needs to be separated from the oxygen and a tiny amount of carbon needs to be added. Both are accomplished by melting the iron ore at a very high temperature (1,700 degrees Celsius or over 3,000 degrees Fahrenheit) in the presence of oxygen (from the air) and a type of coal called co*ke.

How much iron ore is needed to make 1 ton of iron? ›

Iron ore and metallurgical coal

Typically, it takes 1.6 tonnes of iron ore and around 450kg of co*ke to produce a tonne of pig iron, the raw iron that comes out of a blast furnace. Some of the co*ke can be replaced by injecting pulverised coal into the blast furnace.

What is the relationship between iron ore and steel? ›

As a primary raw material, iron ore is used for producing crude steel.

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